Current patch: 0.5.4b
Change history (3 entries)

Breach League Mechanic Guide

Core loop

A Breach opens a dimensional rift in the map that floods the area with Hiveborn enemies. The encounter runs on a dual-bar timer: a dark bar that always decays toward zero, and a light bar that fills as you kill enemies. Kill fast enough that the light bar outpaces the dark bar’s decay, and the combined progress hits 100% — that triggers a Stabilised Breach, which spawns a tougher wave of elite enemies followed by the miniboss Vruun, Marshal of Xesht. Defeating Vruun collapses the portal and pays out the full reward: Hiveblood, Breach Splinters, and a chance at a Wombgift.

Progression path

The Genesis Tree

Hiveblood collected from Breach encounters feeds the Genesis Tree, a crafting station at the Monastery of the Keepers hub with four independent branches — Rings, Amulets, Belts, and Currency. Each branch is configured separately (modifier type, minimum modifier level, base type preference) and activated by hatching a Wombgift.

Practical tips